04/22: The Mob Speaks.
http://www.usatoday.com/printedition/news/20080422/a_pollbox22.art.htm
So, apparently, Bush is the lowest rated president in the history of rating presidents.
Bravo.
So, apparently, Bush is the lowest rated president in the history of rating presidents.
Bravo.
04/09: Its Claims Don't Lie
Picture
Funny link that I think has a fair assessment of the learning curve for the more popular MMOs.
Funny link that I think has a fair assessment of the learning curve for the more popular MMOs.
I <3 google.
This is a fascinating video about the impact of a web community dedicated to giving citizens tools of democracy. organizing, simplifying, connecting, distributing political and policy information. The goal is to make a series of sites with simple tools that are very easy to understand that enable citizens to engage in the process of democracy after the vote.
It may have been, prior to the rise of such tools, too complicated for citizenry to maintain an understanding of democracy in the industrial age. Then Lippmann was right. Now he is wrong. If that is the case, then the information age has the tangible possibility of turning the corner and correcting all the things that started going wrong during the industrial age.
01/29: New Title, old ideas
A lot of people see the internet as another place. Like stepping through the doorway behind the Armour transports us to some magical land filled with Ice Queens and Lion Kings. Problem is consequences are not properly factored. I was thinking about that wired article I linked last post. Transference between these 'places' is a little more involved than a C. S. Lewis novel. Perhaps it is more like a mouth. Mouths can be intimate, can be obnoxious, they certainly are a different place than, say, a class room or an office. This analogy can get carried away.
Wired Article
Wired hit the nail on the head with this article. The counter culture to caring about the internet is firm in its beliefs and aggressive in it's tactics. If most participants of the internet are akin to Lead Zeppelin, then these guys are the Doors.
Digital Ethnography ... Cant wait to see text books about the Goons.
Wired hit the nail on the head with this article. The counter culture to caring about the internet is firm in its beliefs and aggressive in it's tactics. If most participants of the internet are akin to Lead Zeppelin, then these guys are the Doors.
Digital Ethnography ... Cant wait to see text books about the Goons.
01/07: '07 Cyclo-cross 2.0
Mr. GTRecordings has offered to host all my cyclo-cross photos.
so here they are:
http://gtrecordings.com/Site/Cycloross_07.html
so here they are:
http://gtrecordings.com/Site/Cycloross_07.html
12/18: cyclo-cross
11/26: New graphics on an old game
http://www.eve-metrics.com/EVEOnlineTrinityFullTrailer.mov
Quick time file! it's big too....
HD teaser of the graphics update about to hit Eve (the MMO I play too much of). Basically, it rocks my little socks off. In other news the game is now available in Mac and Linux clients.
Quick time file! it's big too....
HD teaser of the graphics update about to hit Eve (the MMO I play too much of). Basically, it rocks my little socks off. In other news the game is now available in Mac and Linux clients.
11/02: A blogger after my own heart
samurai of eve
This guy.... This guy plays the same MMO I do. He's in the same 'Alliance' as I am. He's in the same 'Guild' as me. Hell, even within the organizational structure of our group he and I work very closely together. Is it bad that I draw enjoyment reading about fictional people I interact with every time I log onto the game? The guy turns a good phrase and he updates often. I'm currious where he draws the line on what information is fit for public consumption and what is proprietary to the alliance. It seems odd that people in the alliance talk about things like OPSEC (operational security [keeping your actions secret from the enem]) but people take this stuff seriously.
The impact of voluntary significance is no different than compulsory significance. I am sure that people in this game have cried when they lost a ship that was of great value to them. These same people would probably not cry if their car was totaled in an accident entirely their fault. What is the long term impact of this? A growing culture of people that will care more about what happens on a server in Iceland (London technically) than what happens in their day to day life should have significant impact on 'the system'.
This guy.... This guy plays the same MMO I do. He's in the same 'Alliance' as I am. He's in the same 'Guild' as me. Hell, even within the organizational structure of our group he and I work very closely together. Is it bad that I draw enjoyment reading about fictional people I interact with every time I log onto the game? The guy turns a good phrase and he updates often. I'm currious where he draws the line on what information is fit for public consumption and what is proprietary to the alliance. It seems odd that people in the alliance talk about things like OPSEC (operational security [keeping your actions secret from the enem]) but people take this stuff seriously.
The impact of voluntary significance is no different than compulsory significance. I am sure that people in this game have cried when they lost a ship that was of great value to them. These same people would probably not cry if their car was totaled in an accident entirely their fault. What is the long term impact of this? A growing culture of people that will care more about what happens on a server in Iceland (London technically) than what happens in their day to day life should have significant impact on 'the system'.
11/01: MMO: Parallel media
A paper I wrote in College. Click extened.
